James Paick
518 S. El Molino Ave #208, Pasadena, Ca 91101 (818) 489-4494
Jpaick@yahoo.com
Creating visual concepts of original and unique content. Pursuing the development of visual style and artist creativity.
Contract/Freelance
Concept Artist - Design Consultant
Jan 2008-Current Los Angeles, CA
• Designing Character, Environments, Vis Dev
• Gaming, Film and Illustration
July 2008 -Current Los Angeles, CA
• Instructor - Production Design 1
Environment
Concept Artist
June 2007-Dec 2007 NC SOFT LAVS, Santa Monica, CA
• Responsible for the creation of different and unique environments
• Guild Wars 2, Lineage Forever, Tabula Rasa (expansion), Auto Assault
Jan 2007-June Liquid Entertainment, Pasadena, CA
• Responsible for developing many different levels and terrain ideas
• Rise of the Argonauts
Jan 2005-Dec 2006, Petrol Advertising, Los Angeles, CA
• Art Directing of many projects ranging from print to key art
• Development and creation of key art illustrations
• Responsibilities range from visual development, environment concept design,
• Naughty Dog, Trion, Gary Goddard Entertainment, SBE, Sho Concepts, Splash
Damage, Liquid Ent, Reloaded Stuido (Korea), EA,
Sucker
Punch
Studios,
Maxum
Games,
NC
Soft,
Liquid
Studio,
Turbine Studios, Zipper Studios, Buena Vista Games, RSA, Dreamscape
Education
Art Center College of Design,
Pasadena, CA
• BA of Fine Art 2004
• Illustration / Entertainment Design
Reference
References are available on request.